Unity 2d Triggers
A couple of scripts that helps you optimize the non primitive 2D Colliders in Unity (Edge Collider 2D and Polygon Collider 2D). You can change the level of optimization in the Editor with direct feedback in the Scene View (see the GIFs) to find a suitable compromise between performance and good approximation of the sprite shape. Usually you can loose quite a bit of points with virtually no change in the polygon contour.
For the Edge Collider it should also be said that it creates a good edge collision shape for you which doesn't happen by default in Unity.
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Status | Released |
Category | Tool |
Rating | |
Author | Alchem |
Tags | physics2d, tool, unity2d, unity3d |
Unity Collider2d Distance
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Unity Collider2d Raycast
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Unity Collider 2d Api
A typical way to set up the Capsule Collider 2D is to set the Size to match the Direction. For example, if the Capsule Collider 2D’s Direction is Vertical, the Size of X is 0.5 and the Size of Y is 1, this makes the vertical direction capsule taller, rather than wider. In the example below, the. Gris download for mac. Unity Collider2D - Know the collider type ob the object collider with the other object. Hot Network Questions How to set a limit for a switch to 0 of a variable How do I decide if an 'i' is pronounced long or short? How to rename my folder and any of its subfolders into lowercase using command prompt in.